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Technology & Engineering Class Webpage
About Technology & EngineeringTechnology & Engineering is a course centered on STEM-related topics. STEM stands for Science, Technology, Engineering, and Math. While the emphasis is on technology and engineering (including many career experiences for engineering, applied engineering, and technology fields), we highlight the strong connections these fields have to math and science, and vice versa.The class is organized around the following areas: 1) Civil and Structural Engineering Technology, 2) Mechanics, Mechanical Engineering, and Transportation Technology (including forces, energy, velocity, acceleration, simple machines, and Newton's Laws of Motion), 3) Robotics & Automation Engineering Technology, and 4) Product Design and Materials Engineering Technology.
Current Units and Projects
Please click on one of the red links below to find out more about the awesome activities and topics in Technology & Engineering!
Unit 1: Civil & Structural Engineering Technology
The Civil & Structural Engineering unit provides students with the opportunity to explore the areas of structural engineering, design, and testing. Students are required to design, construct, and test solutions to complex structural challenges that seem difficult or impossible at first. In each activity, students study structural principles that prepare them for success. Students then construct their solution and put it to the test in competition with their classmates. The unit is divided into three sections:
Bowling Ball Tower
Unit 2: Mechanics and Mechanical Engineering Technology
The unit on Mechanics and Mechanical Engineering Technology provides students with the opportunity to explore the topics of forces, mass, velocity, acceleration, momentum, and impulse. Students are required to design, construct, a vehicle that races down the inclined track to collide with another team's vehicle coming from the other direction. In this "winner-takes-all" challenge, students attempt to derail or destroy the opponent's vehicle. In the second challenge, students attempt to protect the occupants of their vehicle - raw eggs. Uncracked eggs survive, cracked eggs do not.
Rubber Band Car - Velocity, Acceleration
Collision Course: Mass, Velocity, Momentum, & Acceleration
Impulse 3.0: Impulse & Collisions
Unit 3: Robotics & Automation Technology
The Robotics & Automation unit provides students with the opportunity to explore the areas of robotics, mechanical design, programming and coding, and automation technologies. Students are required to design, construct, and code robots for each assignment so that their robot meets the requirements and is prepared to compete against other classmates' robots in competition. The unit is divided into three sections:
Unit 4: SOLIDWORKS - Product Design & Prototyping Technology
The Product Design and Prototyping unit provides students with the opportunity to explore the areas of mechanical and industrial design, prototyping, mass production, programming and coding, and automation technologies. Students are required to design, prototype, and produce solutions to the given challenges. Students will explore and learn to use SolidWorks (a leading solid modeling, computer-aided design (CAD), and computer-aided engineering (CAE) computer program used by millions of engineers and designers in companies across the globe) and 3D printing technology to produce solutions.
Course Sequence- Measuring, Sketching, Units, and Scale
- Machine Use and Safety
- Technological Method & Engineering Design Processes
- Civil and Structural Engineering
- House of Cards
- Toothpick Towers
- Popsicle Stick Bridge
- Robotics, Automation, and Electrical/Computer Engineering
- ClawBot intro
- Police Robot
- Vehicles and Collision Avoidance
- Robots in Industry
- Who's faster? The Tortoise or the Hare? Autonomous vehicles v. Humans
- Forces, Momentum, Velocity, & Acceleration
- CRASH 3.0 - Cars, Crashes, & Collisions
- Momentum and Impulse Challenges
- Mechanical Engineering & Transportation
- Rubber band-powered vehicle
- Rubber band acceleration / deceleration challenge
- Rubber band car - Ramping challenge
- Product Design & Prototyping
- 3D Printing and Solidworks
- Product Development
- And more
Grading
All projects and assignments are worth a certain amount of points. Bigger projects are worth more than smaller ones. Points are entered into the gradebook and are weighted as follows:- Classwork = 80%
- Engineering Notebook = 10%
- Participation = 10%